IGUI_EN = {
    IGUI_SimpleWeaponDurability_ConditionLowerChanceMultiplier = "Durability Multiplier (Requires Restart)",
    IGUI_SimpleWeaponDurability_ConditionLowerChanceMultiplier_ToolTip = "The amount of times the durability will be increased. 2 = 200% (Double Durability)",
    IGUI_SimpleWeaponDurability_IncludeMelee = "Include Melee Weapons (Requires Restart)",
    IGUI_SimpleWeaponDurability_IncludeMelee_ToolTip = "If checked, melee weapons will have their durability multiplied. If not checked, melee weapons will use unmodified values.",
    IGUI_SimpleWeaponDurability_IncludeRanged = "Include Ranged Weapons (Requires Restart)",
    IGUI_SimpleWeaponDurability_IncludeRanged_ToolTip = "If checked, ranged weapons will have their durability multiplied. If not checked, ranged weapons will use unmodified values."
}